Re: [CinCV] Idea for logo try 2

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Author: Manuel Quiñones
Date:  
To: cinelerra
Subject: Re: [CinCV] Idea for logo try 2
I agree with you Leandro, we need a contest for the logo.

2008/3/14, leandro ribeiro <leandroribeiro@???>:
> Personally, I don't like the old one or this one. I also don't think
> we should hang at the first "logo paradigm" someone offers and try to
> improve it untill it's "ok".
>
> How about an open contest with professional-reviews? I'll explain it
> better: anyone who wants makes a logo and submits it to the contest.
> We obviously have some people on the mailing list that "knows about
> logos", their rules, the good design tricks, etc, so all these formal
> designers would write some reviews about the entries and only after
> that the voting would take place.
>
> Another thing: I'm not a designer (in the sense I didn't had any
> formal learning of the subject), but I do know that the logo does not
> come alone, it comes with everything else: the font type used, the
> visual aspect of the website, the flash-screen of the software... So
> the people who submit the logos to this contest should also submit
> their logo's consequence in everything else: what font will it be used
> with this logo? What color? What kind of website? Etc.
>
> Last point I want to make: one of the HUGE problems with free software
> is the fact that it doesn't care much for some "details" as
> proprietary software. Take Adobe Photoshop as an example: they don't
> just have people who programs in their teams, they have photographers
> that just sit there and say "this is important, this is irrelevant,
> photographers work this way, photographers work that way". I've been
> for a while in The Gimp forums, where the ruling philosophy is "If you
> can't contribute with code, don't bug us with Gimp should have this
> and Gimp should have that" - and that explains why so few
> photographers use The Gimp.
>
> Lumiera must avoid this, Lumiera should work the same way Blender
> worked: with people who don't know how to program but are pros in the
> 3D modeling and animation area, who can contribute to the project just
> by using the software.
>
> There are alot of people out there wiling to do, for free, stuff that
> free-software so sadly disregards, like the quest for a good name, or
> a good graphic interface and a good layout for websites, or just plain
> using it and posting not just software bugs, but stuff like "I, as a
> professional film-maker, wouldn't use Lumiera because it lacks this
> and that".
>
> And for now, have a nice weekend :)
>
> Leandro Ribeiro
>
> 2008/3/13, Ichthyostega <prg@???>:
>
> >
> > akir4d@??? schrieb:
> >
> > > Thanks a lot for suggestions!
> > >
> > > I try to redraw logo with more motion and new ideas. Basically, I want
> > > to use the modern camera lens colors, anyway mind that this logo is only
> > > a draft!
> >
> >
> > Hi Paolo,
> >
> > good Idea, seems better than the fist one.
> >
> > One point -- please try to avoid any colours as much as you can (exception is
> > one single "signal" colour). And please, don't use gradients, transparency etc.
> >
> > The art of designing a logo is about creating a simple, recognisable shape
> > which expresses some idea. If a logo is only cool if it is rendered with funny
> > colours, transparency and shiny gradients, it's worthless.
> >
> > As some others pointed out already, the round shape could be a lens or could
> > be a DVD. This sort of aproach is definitively good, because it can be made
> > incisive, bringing several related ideas into one single symbol.
> >
> > thanks again for you contribution,
> > Cheers,
> > Hermann V.
> >
> >
> >
> >
> > _______________________________________________
> > Cinelerra mailing list
> > Cinelerra@???
> > https://init.linpro.no/mailman/skolelinux.no/listinfo/cinelerra
> >
>
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